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1 | <?xml version="1.0" encoding="utf-8"?> |
2 | <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | |
3 | <PropertyGroup> | |
4 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | |
5 | <Platform Condition=" '$(Platform)' == '' ">x86</Platform> | |
6 | <ProductVersion>8.0.30703</ProductVersion> | |
7 | <SchemaVersion>2.0</SchemaVersion> | |
8 | <ProjectGuid>{2585188B-339D-44CD-9599-1A80AA30DE13}</ProjectGuid> | |
9 | <OutputType>WinExe</OutputType> | |
10 | <AppDesignerFolder>Properties</AppDesignerFolder> | |
11 | <RootNamespace>SuperPolarity</RootNamespace> | |
12 | <AssemblyName>Super Polarity</AssemblyName> | |
13 | <FileAlignment>512</FileAlignment> | |
14 | </PropertyGroup> | |
15 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' "> | |
16 | <PlatformTarget>x86</PlatformTarget> | |
17 | <DebugSymbols>true</DebugSymbols> | |
18 | <DebugType>full</DebugType> | |
19 | <Optimize>false</Optimize> | |
20 | <OutputPath>bin\WindowsGL\Debug\</OutputPath> | |
21 | <DefineConstants>DEBUG;TRACE;WINDOWS</DefineConstants> | |
22 | <ErrorReport>prompt</ErrorReport> | |
23 | <WarningLevel>4</WarningLevel> | |
24 | </PropertyGroup> | |
25 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' "> | |
26 | <PlatformTarget>x86</PlatformTarget> | |
27 | <DebugType>pdbonly</DebugType> | |
28 | <Optimize>true</Optimize> | |
29 | <OutputPath>bin\WindowsGL\Release\</OutputPath> | |
30 | <DefineConstants>TRACE;WINDOWS</DefineConstants> | |
31 | <ErrorReport>prompt</ErrorReport> | |
32 | <WarningLevel>4</WarningLevel> | |
33 | </PropertyGroup> | |
34 | <PropertyGroup> | |
35 | <ApplicationIcon>Icon.ico</ApplicationIcon> | |
36 | </PropertyGroup> | |
37 | <ItemGroup> | |
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38 | <Compile Include="ActorFactory.cs" /> |
39 | <Compile Include="ActorManager.cs" /> | |
2af83e98 | 40 | <Compile Include="Actors\StandardShip.cs" /> |
38c7d3f9 | 41 | <Compile Include="Actors\Bullet.cs" /> |
097781e6 | 42 | <Compile Include="BasicGenerator.cs" /> |
74c15570 | 43 | <Compile Include="GameScreen.cs" /> |
95d7601b | 44 | <Compile Include="InputController.cs" /> |
2af83e98 | 45 | <Compile Include="Actors\MainShip.cs" /> |
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46 | <Compile Include="MenuItem.cs" /> |
47 | <Compile Include="MenuWidget.cs" /> | |
95d7601b | 48 | <Compile Include="Particle.cs" /> |
38c7d3f9 | 49 | <Compile Include="ParticleEffectFactory.cs" /> |
95d7601b | 50 | <Compile Include="ParticleEngine.cs" /> |
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51 | <Compile Include="Actors\Actor.cs" /> |
52 | <Compile Include="Actors\Ship.cs" /> | |
74c15570 | 53 | <Compile Include="Player.cs" /> |
38c7d3f9 | 54 | <Compile Include="Renderer.cs" /> |
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55 | <Compile Include="ScoreScreen.cs" /> |
56 | <Compile Include="Screen.cs" /> | |
57 | <Compile Include="ScreenManager.cs" /> | |
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58 | <Compile Include="SuperPolarity.cs" /> |
59 | <Compile Include="Program.cs" /> | |
60 | <Compile Include="Properties\AssemblyInfo.cs" /> | |
74c15570 BB |
61 | <Compile Include="TitleScreen.cs" /> |
62 | <Compile Include="Widget.cs" /> | |
63a61ee2 BB |
63 | </ItemGroup> |
64 | <ItemGroup> | |
65 | <Reference Include="OpenTK"> | |
66 | <HintPath>..\..\..\..\..\..\..\Program Files (x86)\MSBuild\..\MonoGame\v3.0\Assemblies\WindowsGL\OpenTK.dll</HintPath> | |
67 | </Reference> | |
68 | <Reference Include="MonoGame.Framework"> | |
69 | <HintPath>..\..\..\..\..\..\..\Program Files (x86)\MSBuild\..\MonoGame\v3.0\Assemblies\WindowsGL\MonoGame.Framework.dll</HintPath> | |
70 | </Reference> | |
71 | <Reference Include="Lidgren.Network"> | |
72 | <HintPath>..\..\..\..\..\..\..\Program Files (x86)\MSBuild\..\MonoGame\v3.0\Assemblies\WindowsGL\Lidgren.Network.dll</HintPath> | |
73 | </Reference> | |
74 | <Reference Include="Tao.Sdl"> | |
75 | <HintPath>..\..\..\..\..\..\..\Program Files (x86)\MSBuild\..\MonoGame\v3.0\Assemblies\WindowsGL\Tao.Sdl.dll</HintPath> | |
76 | </Reference> | |
77 | <Reference Include="System" /> | |
78 | <Reference Include="System.Xml" /> | |
79 | </ItemGroup> | |
80 | <ItemGroup> | |
81 | <Content Include="..\..\..\..\..\..\..\Program Files (x86)\MonoGame\v3.0\Assemblies\WindowsGL\SDL.dll"> | |
82 | <Link>SDL.dll</Link> | |
83 | <CopyToOutputDirectory>Always</CopyToOutputDirectory> | |
84 | </Content> | |
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85 | <Content Include="Content\Sound\bomb.wav"> |
86 | <CopyToOutputDirectory>Always</CopyToOutputDirectory> | |
87 | </Content> | |
88 | <Content Include="Content\Sound\bullet.wav"> | |
89 | <CopyToOutputDirectory>Always</CopyToOutputDirectory> | |
90 | </Content> | |
91 | <Content Include="Content\Sound\gameover.wav"> | |
92 | <CopyToOutputDirectory>Always</CopyToOutputDirectory> | |
93 | </Content> | |
94 | <Content Include="Content\Sound\hit.wav"> | |
95 | <CopyToOutputDirectory>Always</CopyToOutputDirectory> | |
96 | </Content> | |
97 | <Content Include="Content\Sound\life.wav"> | |
98 | <CopyToOutputDirectory>Always</CopyToOutputDirectory> | |
99 | </Content> | |
100 | <Content Include="Content\Sound\polaritychange.wav"> | |
101 | <CopyToOutputDirectory>Always</CopyToOutputDirectory> | |
102 | </Content> | |
103 | <Content Include="Content\Sound\polaritytheme.wav"> | |
104 | <CopyToOutputDirectory>Always</CopyToOutputDirectory> | |
105 | </Content> | |
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106 | <Content Include="Icon.ico" /> |
107 | </ItemGroup> | |
b587e9d8 | 108 | <ItemGroup /> |
63a61ee2 | 109 | <ItemGroup> |
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110 | <None Include="Content\Fonts\bigfont.xnb"> |
111 | <CopyToOutputDirectory>Always</CopyToOutputDirectory> | |
112 | </None> | |
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113 | <None Include="Content\Fonts\SegoeUIMono14.xnb"> |
114 | <CopyToOutputDirectory>Always</CopyToOutputDirectory> | |
115 | </None> | |
b587e9d8 BB |
116 | <None Include="Content\Fonts\smallfont.xnb"> |
117 | <CopyToOutputDirectory>Always</CopyToOutputDirectory> | |
118 | </None> | |
95d7601b | 119 | <None Include="Content\Graphics\circle.xnb"> |
63a61ee2 | 120 | <CopyToOutputDirectory>Always</CopyToOutputDirectory> |
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121 | </None> |
122 | <None Include="Content\Graphics\diamond.xnb"> | |
123 | <CopyToOutputDirectory>Always</CopyToOutputDirectory> | |
124 | </None> | |
125 | <None Include="Content\Graphics\main-ship.xnb"> | |
126 | <CopyToOutputDirectory>Always</CopyToOutputDirectory> | |
127 | </None> | |
128 | <None Include="Content\Graphics\negative-cruiser.xnb"> | |
129 | <CopyToOutputDirectory>Always</CopyToOutputDirectory> | |
130 | </None> | |
131 | <None Include="Content\Graphics\negative-destroyer.xnb"> | |
132 | <CopyToOutputDirectory>Always</CopyToOutputDirectory> | |
133 | </None> | |
134 | <None Include="Content\Graphics\negative-scout.xnb"> | |
135 | <CopyToOutputDirectory>Always</CopyToOutputDirectory> | |
136 | </None> | |
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137 | <None Include="Content\Graphics\negative-ship.xnb"> |
138 | <CopyToOutputDirectory>Always</CopyToOutputDirectory> | |
139 | </None> | |
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140 | <None Include="Content\Graphics\negative-supercruiser.xnb"> |
141 | <CopyToOutputDirectory>Always</CopyToOutputDirectory> | |
142 | </None> | |
143 | <None Include="Content\Graphics\neutral-cruiser.xnb"> | |
144 | <CopyToOutputDirectory>Always</CopyToOutputDirectory> | |
145 | </None> | |
146 | <None Include="Content\Graphics\neutral-destroyer.xnb"> | |
147 | <CopyToOutputDirectory>Always</CopyToOutputDirectory> | |
148 | </None> | |
149 | <None Include="Content\Graphics\neutral-scout.xnb"> | |
150 | <CopyToOutputDirectory>Always</CopyToOutputDirectory> | |
151 | </None> | |
152 | <None Include="Content\Graphics\neutral-ship.xnb"> | |
153 | <CopyToOutputDirectory>Always</CopyToOutputDirectory> | |
154 | </None> | |
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155 | <None Include="Content\Graphics\pause-screen.xnb"> |
156 | <CopyToOutputDirectory>Always</CopyToOutputDirectory> | |
157 | </None> | |
158 | <None Include="Content\Graphics\polaritydemotitle.xnb"> | |
159 | <CopyToOutputDirectory>Always</CopyToOutputDirectory> | |
160 | </None> | |
097781e6 | 161 | <None Include="neutral-supercruiser.xnb"> |
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162 | <CopyToOutputDirectory>Always</CopyToOutputDirectory> |
163 | </None> | |
164 | <None Include="Content\Graphics\positive-cruiser.xnb"> | |
165 | <CopyToOutputDirectory>Always</CopyToOutputDirectory> | |
166 | </None> | |
167 | <None Include="Content\Graphics\positive-destroyer.xnb"> | |
168 | <CopyToOutputDirectory>Always</CopyToOutputDirectory> | |
169 | </None> | |
170 | <None Include="Content\Graphics\positive-scout.xnb"> | |
171 | <CopyToOutputDirectory>Always</CopyToOutputDirectory> | |
172 | </None> | |
173 | <None Include="Content\Graphics\positive-ship.xnb"> | |
174 | <CopyToOutputDirectory>Always</CopyToOutputDirectory> | |
175 | </None> | |
176 | <None Include="Content\Graphics\positive-supercruiser.xnb"> | |
177 | <CopyToOutputDirectory>Always</CopyToOutputDirectory> | |
178 | </None> | |
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179 | <None Include="Content\Graphics\square.xnb"> |
180 | <CopyToOutputDirectory>Always</CopyToOutputDirectory> | |
181 | </None> | |
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182 | <None Include="Content\Graphics\star.xnb"> |
183 | <CopyToOutputDirectory>Always</CopyToOutputDirectory> | |
184 | </None> | |
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185 | </ItemGroup> |
186 | <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | |
187 | <!-- To modify your build process, add your task inside one of the targets below and uncomment it. | |
188 | Other similar extension points exist, see Microsoft.Common.targets. | |
189 | <Target Name="BeforeBuild"> | |
190 | </Target> | |
191 | <Target Name="AfterBuild"> | |
192 | </Target> | |
193 | --> | |
194 | </Project> |